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A short overview:

I am a Technical Game Designer who:

Codes

Physics for predictive landing

Full Strength

Simulated Pitch Input – 50%

Predictive landing

Machine Learning Data Preparation

Curved World Shader

Creates systems

Data Driven Level Creation

Worked on vehicles and an open world

Has VR and mobile experience

Iterates and communicates

Experiments

Has these skills

Engines

  • Unreal Engine 4
  • Unreal Engine 5
  • Unity
  • Godot

Game Development

  • System Design
  • Technical Design
  • Optimization
  • Rapid Prototyping
  • Networking
  • Player Psychology
  • UX Design

Languages

  • C++
  • C#
  • Python
  • JavaScript
  • Visual Basic
  • Unreal Engine Blueprints
  • GDScript

Tools

  • Microsoft Office Suite
  • Google Suite
  • Adobe Creative Cloud
  • Atlassian Suite
  • Perforce
  • GitHub

Professional

  • Collaboration
  • Communiciation
  • Problem-Solving
  • Agile Workflow

Thank you for reading!

Interested? Contact me!